Description
You can't go home again. But that's just where Barbara Gordon, a.k.a. Batgirl, is forced to go when the chip granting her mobility keeps shorting out in the aftermath of her clash with Grotesque. Will Commissioner Gordon drive Babs totally bonkers with his bedside manner? Or will the malfunctioning tech impact more than just her legs? Plus, what's the deal with killer art critic Grotesque and his murderous new M.O.? It's all in part two of "Art of the Crime."
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